We don't
ever claim to be the absolute fountain of all knowledge so far
as good graphic design practice is concerned - however, we do
hope that our ideals and creative philosophies go some way in
helping those wishing to seek advice when creating their own artistic
masterpieces
The following advice is a collection of basic principles that
we believe in, and because design is more of an art that a defined
science, it is all very much down to individual opinion and interpretation.
The bottom line is that you should always do what you feel is
best and works for you
The nature of design & layout aesthetics can be quite complex
and there is an awful lot of reading material available which
offers more concise information should you wish to take your design
learning to a higher level. What we show here is only at a basic
level, but nonetheless we hope you may find it useful
So, here's what we believe in...
Define a goal
Do define an achievable goal
Although an 80% response rate for advertising and promotional
materials sent out would be great - in reality this is not really
an achievable goal. It is generally accepted within the marketing
community that the response rate of a typical advertising campaign
is usually between 2% and 3%. This may seem a low figure, but
if a company is sending out thousands or even hundreds of thousands
of promotional items then in fact it may be quite a significant
return
A good campaign should not only pay for itself, but also raise
awareness, increase credibility within its industry sector and
ultimately turnover a good profit. Therefore, there is quite a
burden on the designer of a campaign to get it right and trigger
the desired response from the target audience
It helps to know what you actually want people to do after they
have viewed and considered the design work presented to them.
There needs to be a simple course of action you'd like people
to take - whether it's to call a number, visit a website, fill
in a return form or just to raise awareness of the product or
service being advertised
Define this goal and you should be well on the way to creating
a workable campaign
Ideas
Do rely on sound concepts and creative thinking
Any graphic designer or artist worth their weight in gold should
let strong ideas be the foundation to a quality piece of artwork.
The idea doesn't have to be that complicated, in fact in most
cases the simplest ideas are by far the best, but there must be
at least some degree of thought put into a layout rather than
randomly plonking bits and pieces all over the place for no apparent
reason
Ideas are king !
Pen & paper first folks
!
Do start off with good old fashioned pen &
paper when starting any design projects
It is worth remembering that computers are just useful tools.
Of course they do save time and are capable of rendering some
magnificent pieces of CGI digital artwork that in many cases would
be almost impossible to do by hand - but, they are still just
tools. Content over style is always the best philosophy to adopt.
Style is important, but it should be viewed as an accompaniment
to, not a replacement for, quality content
Computers do not produce creative ideas. People produce creative
ideas
Resist the temptation to scroll through all the latest photo
editing software filters and fancy typefaces. Instead, sit back
with a pen & paper to hand ..and let your imagination run
wild !
Think it through
Do think through your ideas carefully
So you've thought of a fantastic idea, great ! What now ?
The temptation for some may be to plough straight ahead and get
the job done quickly, but consideration should always be taken
in making sure that what you have created or are about to create
will actually achieve its goals and reach the desired audience
in the manner you have in mind
In other words, your idea may seem fantastic to you, but will
everyone else share the same view ?
Will everybody else 'get it' and have the same appreciation as
you ?
|